Strategically, the Ogre should be on the front lines of any Titan offensive. It is equipped with a Quad Rocket, and it is distinguished by its ability to take an inordinate amount of punishment before falling. The Ogre returns in Titanfall: Assault as a playable unit. Turbo Engine now reduces the cooldown of this dash from 10 seconds to 5 seconds, as opposed to granting two dashes. Legion is an Ogre equipped with a large Gatling-styled chain gun and distinguished by his ability to create a shield around it.Īt launch, both Ogres had no dash by default and relied on Turbo Engine to have one - this was changed in Operation Frontier Shield, and now both Ogre Titans have a single dash by default (The same as Atlas-class Titans such as Ion or Tone). Scorch is a dangerous Ogre Titan whose attacks are primarily fire-based. Two variations of the Ogre chassis exist in Titanfall 2. Therefore, the Ogre should turn and defend itself and is likely to outlast its attacker. If attacked, the Ogre's slow speed and single dash can make retreat difficult, if not impossible. Though the Ogre makes up for these shortcomings with more health and armor than other Titans, allowing them to survive for longer in a crossfire. This large size and slow speed also make the Ogre an easy target for other Titans. The Ogre's slow speed, as well as its large size, makes it more susceptible to boarding actions by enemy Pilots than other Titans and the player should always take caution and listen for the sound of a Pilot on the roof. An Ogre with an active (or readily charged) Shield Core as well as the Particle Wall ability is a very effective defense for a Flag or Hardpoint and only a determined assault can break through. They should work to support other Titan units that serve on the front line. Ogres work best as heavy support/defensive units in a battle. Close engagements in tight alleyways are where the Ogre is most useful, as its superior armor allows it to outlast other Titans in one-on-one battles. Avoid open areas with long lines of sight where the Ogres slow movement speed puts it at a disadvantage to more mobile Titans. It is best used in conjunction with close-range Titan weapons such as the Quad Rocket or the Triple Threat. The Ogre excels at close range and one-on-one engagements with other Titans. The stat's ranking relative to that of other Titans is displayed next to the stat unit.